Classes:Royal Knight Mage Elf Dark Elf DragonKnight Illusionist Weight:1000
Armor Class:0Type:Guarder
Safe Enchant:3Material:Dragonscale
Grade:XDamage Reduction:0
Bow Hit Bonus:0Weight Reduction:0
Strength Bonus:0Intelligence Bonus:0
Constitution Bonus:0Wisdom Bonus:0
Dexterity Bonus:0Charisma Bonus:0
Health Bonus:0Mana Bonus:0
Health Regen Bonus:0Mana Regen Bonus:0
Magic Defense Bonus:0Spell Power Bonus:0
Fire Defense:0Earth Defense:0
Water Defense:0Wind Defense:0

Requirements

Minimum Level:100  

Soul Chart
LvlExpDmgHitDmg+CritBase StatsSub StatsElementsAbility
0 0 +0/+0 +0 +0 +0 DR +1
1 500 +0/+0 +0 +0 +0 DR +1
2 1000 +0/+0 +0 +0 +1 DR +1
3 3000 +0/+0 +0 +0 +0 DR +1
4 6000 +0/+0 +0 +0 +0 DR +1
5 12000 +0/+0 +0 +0 +1 DR +1
6 12000 +0/+0 +0 +0 +0 DR +1
7 16000 +0/+0 +0 +0 +1 DR +1
8 24000 +0/+0 +0 +0 +0 DR +1
9 44000 +0/+0 +0 +0 +0 DR +1
10 52000 +0/+0 +0 +0 +1 DR +1
11 58000 +0/+0 +0 +0 +0 DR +1
12 62000 +0/+0 +0 +0 +1 DR +1
13 72000 +0/+0 +0 +0 +0 DR +1
14 80000 +0/+0 +0 +0 +0 DR +1
15 100000 +0/+0 +0 +0 +1 DR +1
16 116000 +0/+0 +0 +0 +0 DR +1
17 136000 +0/+0 +0 +0 +1 DR +1
18 158000 +0/+0 +0 +0 +0 DR +1
19 190000 +0/+0 +0 +0 +0 DR +1
20 300000 +0/+0 +0 +0 +1 DR +1
21 400000 +0/+0 +0 +0 +0 DR +1
22 500000 +0/+0 +0 +0 +0 DR +1
23 640000 +0/+0 +0 +0 +0 DR +1
24 780000 +0/+0 +0 +0 +1 DR +1
25 920000 +0/+0 +0 +0 +0 DR +1
26 1100000 +0/+0 +0 +0 +0 DR +1
27 2320000 +0/+0 +0 +0 +1 DR +1
28 3560000 +0/+0 +0 +0 +0 DR +1
29 4800000 +0/+0 +0 +0 +0 DR +1
30 5600000 +0/+0 +0 +0 +1 DR +1

Crafting/Questing Information
Crafter: Conor^Shamrock Shop       Resulting Amount: 1

Comments
GameMaster:
This guarder adds Luck, Critical Chance and DR. You'd think that would make this not great for mages, but you'd be wrong! It has a special feature when casting magic it blends a bit of luck with the guarder's level to boost your spells damage by 100%, 75%, 40%, 20%, 10% or 0%. (0% doesn't decrease damage, just doesn't apply a boost).
Sooleawa:
Cool. Does enchanting it increase the likelihood of the boost to spell damage (how often it triggers) or getting a higher % increase?